Game of Gore

โ€˜The game weโ€™re playing is all about focus. Donโ€™t heed to propaganda unleashed by spectators.โ€™


Silence reigns supreme as they mull over their next move. Some obvious shots are stark. But they wonโ€™t take it. Making the game obvious for their opponents is not in their rulebook. Like veterans, they love to keep their rivals guessing. After all, the game they play is cunning to the core.

The man playing with Black objects is a notorious trickster, doubling as a politician, in town. And the one playing with Whites happens to be a seasoned sleuth known as the โ€˜master manipulatorโ€™.

The deadlock ends when the intelligence man sets his knight in motion to devour one of the politicianโ€™s pawns.

โ€œNice,โ€ hollers the politician in a room filled with smoke, intermittent silence and tactless suspense. โ€œSo far, youโ€™re living up to your name in this gameโ€”a stormtrooper of spycraft.โ€

โ€œI hate compliments,โ€ replies the sleuth in an indifferent tone, โ€œespecially when they come from an old fox like you.โ€

Amid tricks and turnarounds, a burst of transient laughter rings in the grim room.

โ€œThere you go,โ€ now the politician calls his move by knocking out sleuthโ€™s knight with his knight.

โ€œGood shot,โ€ the snoop says. โ€œSome political moves even baffle intelligence at times. Just when I was aiming for your knight, you proved it to me why it is called the โ€˜oddball of the gameโ€™ bestowed with jumps.โ€

The politician could feel some warmth rising in his cold heart. Unlike his opponent, he loves compliments โ€” even if they come from the branded bootlickers.

But then the praise he got was nothing but a ploy of the shrewd spy. Being an old wolf capable of reading minds, the gumshoe knows how his warm words are enough to keep the politician in good humour and obscure his focus on the game.

โ€œThere,โ€ the sleuth calls his next triumphing move, โ€œyour Bishop is gone.โ€

โ€œGod!โ€ bellows the politician. โ€œI didnโ€™t see it coming!โ€

โ€œNo rocket science here,โ€ replies his focussed rival. โ€œYou just need to be true to the game โ€” or, there is every chance, you will end up losing the dear. Like this pawn of yours, gone!โ€

โ€œLet me tell you a funny thing about pawns,โ€ the politician after losing another object turns thoughtful analyst. โ€œDespite being the indispensable part of the game, they are allowed to two squares forward on their first move and one square forward thereafter. You see, they act in restricted mode. I mean, there is nothing much for them in this game. They just bleed in the name of the front wall.โ€

โ€œDonโ€™t underestimate pawns like that,โ€ the sleuth grins at his rival. โ€œPawns do make an exception by capturing enemy pieces by moving diagonally, no? That means, my pawn is just doing that by dismissing your another knight! So, here is a piece of advice for you: never try to worry much about the funny side of your objects. The game weโ€™re playing is all about focus. Donโ€™t heed to propaganda unleashed by spectators. Pawns, let it be known, are still our best bets in this mind game.โ€

โ€œSome wise words indeed. But listen, pawns donโ€™t always make good exceptions. They lack creative moves and masterstrokes. And this is where the plot thickens for me.โ€

โ€œIn your sweeping understanding of the game, you tend to confuse your objects,โ€ the sleuth still hawking the game curiously says. โ€œThatโ€™s not how we play this game. Rules should be there. They are much-needed for posterity. Otherwise, those disgruntling game critics would dismiss it as another macabre sport. Iโ€™m sure you know what name-calling does to the game, no? And yes, stop calling some other shots in the guise of the game. Let pawns have those powers of exception. For me, it makes the game intriguing and more complicated. The more complicated games we play, the more are chances of rewards and awards.โ€

โ€œNow, youโ€™ve started sounding like a textbook spy,โ€ the politician trying hard to focus on the game says. โ€œYou know, there exists a trick called pawn promotion, right? So, you can advance a pawn across the board and promote it to a rook, knight, bishop, or even queen. This increases the number of powerful pieces in your army. Promoting a pawn to a queen is typically the best bet.โ€

โ€œJust do me a favour,โ€ the sleuth jabs at his rhetoric rival, โ€œstop teaching me the moves of my own game. But hey, I like that queen mention though.โ€

โ€œYou mean, a pawn for a queen?โ€

โ€œYes,โ€ the sleuth says. โ€œIsnโ€™t this game all about your queen? But you must rescue her. She is living dangerously here.โ€

โ€œJust when I was thinking about my king, who is both the gameโ€™s weakest piece and its most important, you aimed for my queen โ€” the gameโ€™s most powerful piece.โ€

โ€œI tell you something,โ€ the sleuth looks directly into the politicianโ€™s stoned eyes, โ€œwith those wild powers she got, she can wreak havoc. And being the larger object of the game, she can equally prove destructive if she will have her own way. Thatโ€™s why, dear politician, learn to guard and guide your queenโ€”unless yes, she will end up spoiling your whole game on the mercy of some rookie pawns.โ€

โ€œI appreciate…โ€

โ€œDonโ€™t appreciate everything I say, for god sake! Rise above this political tokenism.โ€

โ€œBut still,โ€ the confused politician persists, โ€œthe prime goal of this game is to checkmate your opponentโ€™s king.โ€

โ€œI will come back to that, but first, let me take down your another Bishop. There you go,โ€ the sleuth outsmarting his rival yet again says.

โ€œMy friend,โ€ he addresses the politician, โ€œI believe, youโ€™re yet to understand this game. You know, sometimes, I feel I should give your tribe some serious lessons on the gameplay. Anyway, since you asked, let me tell you something. When you play with your 16 pieces lined up in two rows on a board with 64 squares, pawns shield your privileged row containing a king, a queen, two rooks, two bishops and two knights. King being vulnerable is nothing but an Achilles heel of this game. And my game ethics teach me: never go after the feeble lots. They otherwise will crumble if you mount an attack on their guard. Real strength still lies in queen. And itโ€™s fun to go after her because they taught us women are deadlier โ€” especially when theyโ€™re powerful.โ€

โ€œI can see a clear pattern now,โ€ the politician sighs. โ€œSo, allow me to knock down your rook.โ€

โ€œGood, but Iโ€™m also pouncing on your last but one pawn,โ€ the sleuth baffling the politician yet again says. โ€œThis tiny shit was eyeing for a near possible promotion by advancing to higher squares.โ€

โ€œYouโ€™re clearly reading my mind now,โ€ the politician states. โ€œBut certain rules of this game are still baffling. I mean, the rules say itโ€™s illegal to move into a square occupied by one of your own pieces. If you enter a square held by your opponent, the occupying piece is deemed captured and removed from the board. Does it really make sense?โ€

โ€œWhether it makes sense or not, but since it is part of the game, so make peace with it,โ€ the sleuth responds with a cold stare. โ€œAnd stop making sense of the rules here and better start taking care of your queen. Look, she is again living very dangerously.โ€

โ€œI thought, youโ€™ll checkmate me as my king was trapped by your pieces with no available escape route. To be very frank with you, I wanted to resort to Castlingโ€”you know, the same defensive manoeuvre involving moving two pieces at once. Since I was staring at a situation where my king and rook were both in their original positions, the king isnโ€™t in check, and thereโ€™re no pieces blocking the manoeuvre.โ€

โ€œI told you, I ainโ€™t playing this game for your kingโ€ฆโ€

โ€œYes, I know, how badly you want my queen,โ€ the politician smirks. โ€œBut shall I tell you something? The way I see it, you wonโ€™t even touch my queen. This game is full of manoeuvres and the way Iโ€™m looking at the turn of events, Iโ€™m winning hands down.โ€

โ€œYou politicians always see some kind of silver lining in your doom,โ€ the sleuth scores one more point. โ€œKeep playing, letโ€™s see whoโ€™ll checkmate whom?โ€

โ€œWell, you know what en passant is, right?โ€ the eager politician says. โ€œSorry about the obvious, but here is the thing. This rare but useful offensive move is legal only when one of your pawns is stationed in the fifth row and an enemy pawn in an adjacent column attempts to advance two squares on its first move. Normally, the enemy pawn would evade capture. By employing an en passant, I can move my piece diagonally to the empty square behind the enemy pawn to capture it. So, checkmate!โ€

โ€œWhat!โ€ the sleuth shrieks over the politicianโ€™s last move sealing the fate of the game. โ€œHow could you… I mean, I thought, I was looking at my certain win here!โ€

โ€œAnd I was giving you that pleasure of delusional victory by setting the table for one last trick,โ€ the politician reclines on his seat.

โ€œYou see,โ€ the politicianโ€™s rhetoric rages on, โ€œdonโ€™t try to outsmart politicians in the game they play their entire lives. And yes, the queen survives despite her wild, wild moments. Thatโ€™s the nature of this game. Even the vulnerable king survives at her behest. So, hail the queen.โ€


(This Short Story appeared in December 2020 print issue of the Mountain Ink.)

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